weblog of 7. semester at AHO Interactiondesign


Monday, September 25, 2006

Week 5 Interactive toy

Project done with Camilla, Knut and me. We found an interfearing object interresting, from this we discussed what this could be and came up with ideas on something that attracted or avoided attention. One idea was to have a character appear on you´r desktop and eat the mousepointer when a special commando or gesture was given. We went for the opposite, a character that avoides the pointer by all means. The character turned out as a face with following eyes and moody eyebrowes. It becomes angry like and runs away if you get to close, it even disapears outside the screen and turns up when it´s "safe".

You can find the code here.

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