weblog of 7. semester at AHO Interactiondesign


Tuesday, August 29, 2006

1. task macro


we ended up with a broadcasting consept, much like instant messaging . It´s based on users broadcasting their "state of mind", this could be , gone fishing, away, bored, availeble, etc.
Your state shows in other users contactlist, using colours (red/green) and text, this is editable.
We also talked about a balance bar, witch measures contact-rate between two users.

Thursday, August 24, 2006

1. task

Starting off with a sociology lecture by Dr. Rich Ling. He talks about social networks, how they work, what they contain and how they are built. The most interresting part was how the so called "weak links", (a friend of a friend) usually is the link making a differense. This could be in creatin "a buzz" or getting help finding a new job...

Out of this we started discussing how to enhance or constrain contact in these groups.

After the discussion we where divided into groups, my group focuses on how to exclude people ?


We look at the use of cellphones:



Visual:
Turn your back...
Reverse the above by acting non-etikette visually

contact-rate bar measuring, like in a fighting game...

Showing profile status in display...
displaying the rejection....


Haptic:
forced feedback in buttons on last digit...
send a message using vibrator in phone...

Audio:
Special audio signal, rejecting instead of ring-tone or answer




contact-rate bar measuring, like in a fighting game...

When trying to dial a number, if rejected, last digit is replaced with a buzz. Done by uploaded app to cellphone




Combination of contact-scale and state of mind....
Like in msn or ichat the user set a presense state, this should be possible to broadcast. The cellphone is becoming more and more like a computer, and in near future maybe it is just that, a portable computer.

starting off with babysteps...

After 3 years of productdesign I decided to go deeper into interaction. This came out in the open after I did a project based on mediacenter and IPTV last year.
When designing user electronics the distance between handheld controllers and actual interaction are usually quite big. The ballast taken in on this course will help me to think wider and better hopefully :-)
Combined with this class I am also "Exploring creativity", a course, to widen my horizon and keep far fetched ideas a bit longer in processes. Possibly studiyng IDEO´s ideas about creativity.